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Unity asset bundle extractor material plugin10/30/2023 ![]() UGUI: Button triggers another Button when multiple Canvases are used in multiple windows This can be toggled via the "General > Show All Windows In Taskbar" option in Editor Preferences.Įditor: Uss customization APIs are removed from core module The expectation is that dx12 should now not produce any TTY errors when opening / closing projects.Įditor: Fixed context menu search field not showing the Cut, Copy, Paste menu when right clicking and the field was empty.Įditor: The Windows editor now hides secondary windows from the taskbar and alt+tab menu. ![]() ![]() This fix did not remove another assert "ReleaseDynamicVBOFrame: Expected node in client scratch release queue" which is now included in this change. This was a previous fix were ReleaseDynamimcVBOFrame: Unexpected frame kept spamming. Audio: Fixed exposed parameters in audio mixers not being applied in standalone builds.Ĭontextual Menu: Fix for 2023.3.X: Save Layout popup isn't displayed for the user after the contextual menus updateĭirectX11: D3D11 swapchain error pop-up appears and the Editor shuts down when opening a projectĭirectX11: Additional lights are broken when Spotlight is added to the SceneĭX12: Removing assert that was added accidentally "ReleaseDynamicVBOFrame: Expected node in client scratch release queue" in dx12.
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